Dap Zawcèrguqù (/zaw/ /cɛrˈguqʊ/ [fan] [painful]) is a subtropical Large City located in the Redcheaple Community of the Tetbur Commune.
The name Dap Zawcèrguqù is derived from the Tauric language, as Dap Zawcèrguqù was founded by Zelêb Davies, who was culturaly Tauric.
Climate
Dap Zawcèrguqù has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cool 15°C (59°F). Dap Zawcèrguqù receives an average of 221 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Dap Zawcèrguqù covers an area of nearly 273 km2 (109 mi2), and an average elevation of 1854 m (6082 ft) above sea level.
Overview
Dap Zawcèrguqù was founded durring the early 12th century in summer of the year 1142, by Zelêb Davies. The establishment of Dap Zawcèrguqù was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Zelêb Davies struck deals with nearby nations and communities to establish Dap Zawcèrguqù as a prison colony.
Dap Zawcèrguqù was built using the conventions of Tauric durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Dap Zawcèrguqù is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Dap Zawcèrguqù is buildings are arranged arrounded a highly ordered system of premissive gravel streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Dap Zawcèrguqù's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Dap Zawcèrguqù's unusual yet seemingly effective fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
A look around Dap Zawcèrguqù gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Dap Zawcèrguqù acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.
Civic Infrastructure
Dap Zawcèrguqù possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Dap Zawcèrguqù has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Dap Zawcèrguqù has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dap Zawcèrguqù. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dap Zawcèrguqù's parks.
Dap Zawcèrguqù has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dap Zawcèrguqù.
Dap Zawcèrguqù has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Dap Zawcèrguqù has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Dap Zawcèrguqù has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Dap Zawcèrguqù has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Dap Zawcèrguqù has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Dap Zawcèrguqù has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Dap Zawcèrguqù has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dap Zawcèrguqù's public wards, blessings, and other arcane systems.
Dap Zawcèrguqù has an Administrative Academy which trains individuals in the administrative arts.
Dap Zawcèrguqù possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Dap Zawcèrguqù's grid is powered by a god's will and kindness.
Dap Zawcèrguqù possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Dap Zawcèrguqù has a first rate hospital which caters to anyone in need of long term medical care.
Dap Zawcèrguqù has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Dap Zawcèrguqù has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dap Zawcèrguqù's natural decorations nor waterways.
Dap Zawcèrguqù has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Dap Zawcèrguqù has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Dap Zawcèrguqù has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Dap Zawcèrguqù is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
While Dap Zawcèrguqù has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.
Dap Zawcèrguqù's chapel was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..
In Dap Zawcèrguqù hail is always enormous, yet harmlessly plinks off people, creatures, and structures.
The Gremlin near Dap Zawcèrguqù are known to be a mutant strain of the creature.
Dap Zawcèrguqù's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves line dance to channel Truename Magic energies of tier 2 via speaking in tongues.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 127
Farmers: 169
Farm Laborer: 321
Hunters: 267
Milk Maids: 152
Ranchers: 82
Ranch Hands: 186
Shepherds: 160
Farmland: 257590 m2
Cattle and Similar Creatures: 16059
Poultry: 192711
Swine: 12847
Sheep: 642
Goats: 128
Horses, Mounts, and Beasts of Burden: 6423
Craftsmen
Arms and Toolmakers: 136
Blacksmiths: 149
Bookbinders: 83
Buckle-makers: 85
Cabinetmakers: 145
Candlemakers: 247
Carpenters: 217
Clothmakers: 169
Coach and Harness Makers: 66
Coopers: 156
Copper, Brass, Tin, Zinc, and Lead Workers: 88
Copyists: 63
Cutlers: 53
Fabricworkers: 142
Farrier: 389
Furriers: 41
Glassworkers: 207
Gunsmiths: 135
Harness-Makers: 62
Hatters: 124
Hosiery Workers: 46
Jewelers: 73
Leatherwrights: 169
Locksmiths: 64
Matchstick makers: 95
Musical Instrument Makers: 90
Painters, Structures and Fixtures: 80
Paper Workers: 91
Plasterers: 89
Pursemakers: 112
Roofers: 72
Ropemakers: 64
Rugmakers: 61
Saddlers: 123
Scabbardmakers: 141
Scalemakers: 69
Scientific, Surgical, and Optical Instrument Makers: 41
Sculptors, Structures and Fixtures: 61
Shoemakers: 59
Soap and Tallow Workers: 242
Tailors: 443
Tanners: 84
Upholsterers: 87
Watchmakers: 82
Weavers: 207
Whitesmiths: 53
Merchants
Adventuring Goods Retellers: 44
Arcana Sellers: 44
Beer-Sellers: 85
Booksellers: 97
Butchers: 183
Chandlers: 169
Chicken Butchers: 158
Entrepreneurs: 66
Fine Clothiers: 169
Fishmongers: 160
Florists: 38
Potion Sellers: 100
Resellers: 291
Spice Merchants: 87
Wine-sellers: 133
Wheelwright: 100
Woodsellers: 62
Service workers
Bakers: 377
Barbers: 262
Coachmen: 93
Cooks: 267
Doctors: 141
Gamekeepers: 100
Grooms: 57
Hairdressers: 237
Healers: 175
Housekeepers: 183
Housemaids: 321
House Stewards: 188
Inns: 58
Laundry maids: 121
Maidservants: 207
Nursery Maids: 128
Pastrycooks: 207
Restaurateur: 305
Tavern Keepers: 305
Specialized Laborer
Ashworkers: 91
Bleachers: 58
Chemical Workers: 36
Coal Heavers: 139
In-Town Couriers: 160
Long Haul Couriers: 149
Dockyard Workers: 139
Gas Workers: 31
Hay Merchants: 55
Leech Collectors: 154
Millers: 145
Miners: 145
Oilmen and Polishers: 103
Postmen: 142
Pure Finder: 78
Skinners: 200
Sugar Refiners: 36
Tosher: 100
Warehousemen: 256
Watercarriers: 144
Watermen, Bargemen, etc.: 183
Skilled Laborers
Accountants: 85
Alchemist: 95
Clerk: 125
Dentists: 64
Educators: 171
Engineers: 91
Gardeners: 66
Mages: 47
Plumbers: 68
Pharmacist: 81
Professors: 27
Scientists: 48
Wizards: 28
Civil Servants
Adventurers: 64
Bankers: 89
Civil Clerks: 133
Civic Iudex: 70
Consultants: 42
Exorcist: 145
Fixers: 78
Kami Clerk: 124
Landlords: 124
Lawyers: 77
Legend Keepers: 107
Militia Officers: 535
Monks, Monastic: 188
Monks, Civic: 194
Historian, Oral: 142
Historian, Textual: 72
Policemen, Sheriffs, etc.: 136
Priests: 305
Rangers: 84
Rat Catchers: 102
Scholars: 97
Spiritualist: 118
Slayers: 35
Storytellers: 233
Military Officers: 221
Cottage Industries
Brewers: 188
Comfort Services: 237
Enchanters: 69
Herbalists: 74
Jaminators: 229
Needleworkers: 207
Potters: 107
Preserve Makers: 183
Quilters: 95
Seamsters: 356
Spinners: 188
Tinker: 69
Weaver: 164
Artists
Actors: 67
Architects: 25
Bards: 100
Costumers: 38
Dancers: 75
Drafters: 40
Engravers: 51
Fine Furniture Carpenters: 30
Glaziers: 69
Inlayers: 62
Musicians: 178
Painters, Art: 33
Playwrights: 71
Sculptors, Art: 56
Wood Carvers: 229
Writers: 207
Produce Industries
Butter Churners: 229
Canners: 207
Cheesmakers: 200
Ice Merchants: 28
Millers: 133
Picklers: 105
Smokers: 83
Stockmakers: 69
Tobacconists: 97
Tallowmakers: 136
24449 of Dap Zawcèrguqù's population work within a Foundational Occupation.
1337 work in Agriculture
5555 work as Craftsmen
1986 work as Merchants
3732 work as Service Workers
2544 work as General Laborers
996 work as Skilled Laborers
3515 work as Civil Servants
2166 work in Cottage Industries
1331 work as Artists
1287 work in Produce Industries
35934 of Dap Zawcèrguqù's population do not work in a formal occupation, but do contribute to the local economy. 3854 (6%) are noncontributers.
Points of Interest
Due to a magical anomaly, Dap Zawcèrguqù is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Dap Zawcèrguqù was attacked by savage formianss living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Dap Zawcèrguqù lost 198 people, 142 livestock, and 22 buildings. The conflict ended after roughly 145, when members of Dap Zawcèrguqù's militia enacted an operation to assassinate an enemy mage. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with pitched battle between both forces, which ended in a stalemate for Dap Zawcèrguqù's forces. The war is remembered in legend by Dap Zawcèrguqù's bards, historians, and legend keepers.